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What is ExtremePhysics?
ExtremePhysics is a 2D physics simulation engine designed for Game Maker. It allows you to use complex physics in your games without having to worry about the math involved.
ExtremePhysics is written in C++, which is a lot faster than GML. You can easily add hundreds of objects that collide with each other to your game without slowing it down.
(above) 1600 bodies at 40 fps on my computer: Intel Core2 Duo 2.5Ghz - using only one core. Without drawing it's even faster (85-90 fps).
(above) Fluid simulation example
(above) Particles
Download
Latest version:
Download ExtremePhysics 2.2 release 13 (with source code)
Download executable examples
Older versions:
Download ExtremePhysics 2.1 release 14 (with source code)
Download ExtremePhysics 2.0 release 6 (with source code)
License

ExtremePhysics is distributed under the terms of the GNU Lesser General Public License.


