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Last modified: Wed, 3 Feb 2010
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Optimizing models

It is important to optimize your models to make your game run faster. Here are a few hints:

Remove everything you can't see

Drawing triangles you can't see is a waste of time. Try to delete them.

Turn back face culling on

If you design your models properly, you will never see the back side of your model. You can speed up the drawing of the models by turning back face culling on.

Use basic shapes if possible

Basic shapes can be drawn a lot faster than triangles, so use them if possible.

Use the same level of detail everywhere

If one part of your model isn't very detailed, it makes no sense trying to make the rest of the model very detailed.

Use a good normal threshold value

With a good normal threshold value you can get the same effects with less triangles.


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